Wednesday, November 28, 2012

Artifact #2 Explanation and Summary

Artifact Cover Sheet

(Submit a completed cover sheet with each artifact)


Student Name Diandrea Price                                                                         
Artifact # 1
Artifact Title Food Pyramid Tag                                                              
Date November 12, 2012


PSOE Proficiency Addressed

1.0 The candidate uses knowledge of curriculum, learner differences, and ongoing assessment data to plan for student access to same essential content.

3.0 The candidate uses systematic formal/informal assessment as an ongoing diagnostic activity to measure student growth and to guide, differentiate, and adjust instruction.


Artifact Description

The purpose of this activity is to reinforce what children have learned in the classroom about healthy eating habits and physical activity.
(Prior knowledge of the food pyramid, includes the different food groups and suggested servings per day).

 Food Pyramid Tag is a game suggested for kids from the grades 3rd – 5th by playing this game the students are learning how to create a food pyramid and having healthy eating habits. When playing this game the students are using dodging, fleeing, and Locomotors Skills.

Materials Needed:
·    4 Blank Food Pyramid Charts
·    Laminated pictures of food that represent each food group
·    Poly Spots
·    Two Colored Pennies

The Rules of the game “Food Pyramid Tag”:
1. Divide the class into 4 equal groups and assign each group to a separate food pyramid.
2. In the center of the gym create a large circle with poly spots.
3. Place pictures of the different foods for the pyramid in the circle.
4. Place each of the food pyramid charts on the outside edge of the gym from the center circle.
5. Choose two students to be taggers, who will wear pennies.
6. On the whistle the students from each team will move to the center of the gym and attempt to retrieve an item of food to take back to their food pyramid chart. (They must do this without being tagged)
7. If they are tagged during their attempt they must hand over the food item to the tagger who places the food back in the pyramid circle.
8. During the activity when the whistle is blown everyone must freeze and the teacher will instruct the students on a different locomotors movement to perform when the whistle is blown again to restart the game.
9. The game is over when one team has completely filled the food pyramid chart.

·         There are different ways to play this game for an advance group to make the game difficult the teacher can increase the number of taggers.
·         To make the activity easier to complete the teacher can shorten the distance from the center to each pyramid.


Assessment Ideas:
·    After one team has completed their pyramid chart bring the class together to review the foods that were selected to see if they are in the correct sections.
·    Quiz the students on additional foods that can be placed in the pyramid.



Artifact Link to PSOE Proficiency:

PE 3.1: Demonstrates competency in motor skills and movement patterns needed to perform a variety of physical activities.

HE 3.1: Students will comprehend concepts related to health promotion and disease prevention to enhance health.




Reflection: Summary

When reading this activity called Food Pyramid Tag it would have been nice to have learned about the food pyramid in this why I think that it would have helped with my own learning. I this game was around students today would remember how the food pyramid. In school we have used a lot of different objects that was used in this game. However, when growing up we did learn about the food pyramid in health class. I thought that this game was a great way of teaching the students the right why of how the food pyramid works and what goes with what. I also think that this game is great for grade levels starting at 3rd grade – 5th grade. In the end I would play this game with my class.


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